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Daniel Kindl
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Software Engineer

I design systems, then build them.

Software engineer building and shipping useful software across platforms. I choose the tools that fit the problem.

[7 shipped projects · 9 engineering write-ups]
Selected Work

Recent Project Highlights

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Project 01 · Founder & Solo Developer

LUDWISE

Transparent PC game store comparison and discovery platform, built around direct storefront data, durable provider boundaries, and a private catalogue backend.

Status: In Development · Timeline: 2026–Present
TypeScriptAstroCloudflare WorkersD1+3 more
Project 02 · Solo Developer

Ocho

Minimal, drift-free EMOM and Tabata interval timer for Android, with full-screen phase colors legible mid-effort and self-updating release channels outside Google Play.

Status: Actively Maintained · Timeline: 2026–Present
KotlinJetpack ComposeHiltAndroid+1 more
Latest Writing

Recent Write-Ups

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· 6 min read

Build the Tools Before Adding the AI

Why I am designing DKBot as a deterministic capability and operation platform first, with conversational AI added later as one way to invoke tools rather than as the foundation of the system.

How I Work

Good development starts with structure

I like structure. Good DevOps and a dependable platform make it easier to take software from an idea to a release, then keep improving it over time. When builds, tests, and releases are predictable, the code is easier to change and maintain.

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